didn't get to draw nearly as much as i would've liked. 3rd year was busy and demanding but was the most rewarding. bye seneca!
Saturday, 17 May 2014
Monday, 20 January 2014
Friday, 17 January 2014
Wednesday, 15 January 2014
Atlas Project
Town fully modeled by me, textures were already provided.
We had to model a town and use a texture package to texture it. Tried to be creative by making a moon out of the stone curb texture and watermelons out of a green piece of cloth.
Kinda has an oldschool RPG look to it c:
We had to model a town and use a texture package to texture it. Tried to be creative by making a moon out of the stone curb texture and watermelons out of a green piece of cloth.
Kinda has an oldschool RPG look to it c:
Monday, 25 November 2013
a texturing assignment
lolol so i had a texturing assignment due for friday and i forgot were supposed to bake normals only... so I rushed a shitty texture and slapped it on my object. i can't believe i was going to hand it in as my final... : |
so i redid it (still not 100% happy with it but i guess i'm still learning). it's the exact same mesh btw.
before:


after ....

so i redid it (still not 100% happy with it but i guess i'm still learning). it's the exact same mesh btw.


after ....

Monday, 28 October 2013
10-28-13
another speedpaint majig
my stylus does this weird thing where it starts to jitter after a while. apparently its because my tablet is too close to my monitor, so the monitor interferes with signals between the tablet and stylus. its a pain in the ass thats what it is.
1hr
my stylus does this weird thing where it starts to jitter after a while. apparently its because my tablet is too close to my monitor, so the monitor interferes with signals between the tablet and stylus. its a pain in the ass thats what it is.
1hr
Saturday, 19 October 2013
Tuesday, 8 October 2013
study and some other painting for class
the most frustrating part about learning how to paint is trying to figure out how to learn about how to paint
30 mins or something
also a quick painting for class
30 mins or something
also a quick painting for class
Thursday, 26 September 2013
assignment
"concept art/mood painting" assignment
the 3D gaming program is already super busy but actually the most fun i've had so far since i got into animation. lots of designing to do and opportunities to get creative. lots of new programs to learn too. i still don't think i want to pursue a career in 3D though.
here's a painting i did for class. super inspired by ani-r. maybe a little bit too inspired. just playing with clipping masks and new brushes!
the 3D gaming program is already super busy but actually the most fun i've had so far since i got into animation. lots of designing to do and opportunities to get creative. lots of new programs to learn too. i still don't think i want to pursue a career in 3D though.
here's a painting i did for class. super inspired by ani-r. maybe a little bit too inspired. just playing with clipping masks and new brushes!
Tuesday, 24 September 2013
Monday, 22 July 2013
life drawing dump from a while ago
i haven't gone to life drawing in over two months. :/
here's some stuff from school that i kept forgetting to upload. my dog peed on them :(
here's some stuff from school that i kept forgetting to upload. my dog peed on them :(
Saturday, 8 June 2013
backgrounds
These are some backgrounds I did for our unfinished group film..
the last one is unfinished because a classmate was supposed to come in and draw the ground. so fornow ever, flying forest whoo
the last one is unfinished because a classmate was supposed to come in and draw the ground. so for
Tuesday, 14 May 2013
Sunday, 28 April 2013
Friday, 5 April 2013
ramble ramble
this post just consists of me rambling. feel free to ignore!
my body picks a good to stop working and its usually during my most stressful high workload times. \o/
i've been spending the last few days updating my reading list and artists to follow. i think i'm at a point in my artistic career where i need to find my style. when i was in elementary school and high school i was pretty dead set on drawing anime. leaving high school, i wanted to focus more on realism and "concept art" style. now that i'm in animation i want to focus more of a cartoony style. i have no fucking idea what i want!
my biggest problem is that i'm a bit of stylistic chameleon - i keep changing my focus and now i'm not particularly strong in any area. it's frustrating, because i know eventually when i get into the "real world", i'd get hired based on my voice as an artist. right now i'm just copying from life, doodling and drawing away, hoping that i'll eventually find what i like but nope, nothing. it's kind like this - say i want to draw a character, i draw it and hate it because so and so's style is way cooler than mine and i end up scrapping it.
people keep saying "don't worry you'll find it eventually" but i feel creativity would come a lot easier to me if i had a somewhat defined way of approaching it.
i know it's "do what you love" but it gets pretty frustrating when you love everything :/
afaik, i want to work in visual development. i love creating and storytelling, even if it isn't based off my own ideas or stories. whether its for animation, live action or video games.. that's kind of the problem i've been battling with for a while now.
i first realized it was problem when i needed to submit two of my art pieces for something to make sure that i was the artist. the email i got back basically said my style is so different from the two that i had to send them more. i basically just sent them my deviantart page. i'm doing a convention again this year and want to do commissions, but i realized fuck, i can't do commissions because i don't have an example of how i draw.
and that's my ramble. the end.
Saturday, 30 March 2013
Friday, 21 December 2012
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